Social Media Consultancy – Antivenin Games
Molly recently started working with Antivenin Games, an indie game studio, as part of a 1-day social media consultancy. The
Molly recently started working with Antivenin Games, an indie game studio, as part of a 1-day social media consultancy. The
Indie Power-Up at Develop:Brighton Molly gave a longer, more in-depth version of her talk from MCM London Indie Gmes Summit
Get new Business Systems with match-funding from the made smarter Programme
Matt was approached by a consortium of investors to help implement new business systems in a small engineering firm, based in South Yorkshire, that they’d just bought. As it stood, they, the new management team and accountant were struggling to get a handle of the company’s key metrics and see where they could make savings and improvements.
Indie Games Summit at MCM London Comic Con
After running successful expert roundtables at GaMaYo at the end of last year on TikTok For Games, Molly was delighted to be asked by Game Republic to speak as part of the Indie Games Summit at MCM London Comic Con in May.
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I’ve been 3D modeling in Maya since 2019 but as my 2026 new years resolution I decided to learn Blender
As part-time Social Media and Community Manager
Since meeting CEO, David at Game Republic’s New Horizons Conference last October, Molly has been one of Game Academy’s expert industry speakers,
Since July 2025, I’ve been running the social media for Panda Cat Games, starting and growing their Instagram and TikTok
The Boobtique I helped grow The Boobtique’s Facebook following by 500+ people in just 48 hours through targeted content and
Social Media Design I’m proficient in TikTok, Instagram, Meta Business Suite, and LinkedIn, with hands-on experience growing brands through strategic
I’ve been designing logos for several years, working with a diverse range of clients across a variety of industries. My
Designing, creating and building a mini game in 48 hours!
I took part in the Global Game Jam 2025 as part of a team with 5 current Games students from Staffordshire University. The theme was ‘bubbles’ and we chose to create a level-based, mini-game (with 8 levels) in Unreal Engine.